package Model;

import java.awt.Point;

/**
 * A Monster in any given puzzle game
 * -Created Class(Feb 2,2011)
 * Samual Martelli
 * </pre>
 */
public class Monster extends GameCharacter {


	
	protected int monsterType;
	protected boolean dead;
	
	
	public Monster(Point initialPlace,int type) {
		super(initialPlace);
		monsterType = type;
	}
	

	
	public int getMonsterType(){
		return monsterType;
	}
		
	
	
	public boolean isDead(){
		return dead;
	}
	

}
